Wednesday, April 28, 2010

Milsig K-Series Review


I can't believe I have yet to have written a review on the Milsig K-Series! One of my favorite markers by far, and the workhorse of my armoury, the Milsig K-Series is produced by Milsig industries, and sold in North America by Milsig Canada.

Marker: Milsig K-Series

Price: $400.00 - $1,000 CDN through Milsig's online store

Options: Many aesthetic/performance upgrades including shrouds, stocks, barrels and air systems

Specs: .68 caliber, 18 round magazine capacity, A5 barrel threading, aluminum construction, runs off C02 and HPA (preferably HPA), picatinny top rail, optional hopper feed, simple blow back, high pressure operation, side-cocking with a reciprocating charging handle


My add-ons: VLTOR CASV and EMOD stock, Lapco Assault barrel, Milsig triangular front sight (had to be milled on the inside to fit), LaRue replica rear sight, NCStar red dot on LaRue replica cantilever mount, LaRue replica foregrip, Israeli Defense Force surplus sling with black skull gearkeepers, Psiworx Proconnect III

Pros: Basically an A5, out of the box it will accept numerous A5 upgrades, including barrels, stocks, and some foregrips. Like the A5, it is dependable and easy to maintain. Optional hopper feed for those that don't want to always use mags, although I have yet to see anyone use a hopper feed on their Milsig. Mag system has very few flaws, and feeds reliably at a high rate. Good cold weather operation. Option in-stock air system that allows you to run the marker without a remote line or bulky tank. Great aesthetic for the most part.

Cons: Air guzzler, many people believe that their Milsig is broken and won't recock, when often they have restricted their air flow in some way (reg is too low pressure, remote line is choking air flow). The cocking handle is prone to breaking. I have seen several people have their cocking handle snap, and mine broke during play one day. Milsig customer support was good in replacing it, but the handle itself is too brittle to withhold the percussive reciprocating action. It's my experience that the Milsig requires generous amounts of lubrication, more so than other markers. Aesthetic marred slightly by the airline's placement between the grip and the magazine well, as even when you run air in stock, there is an unsightly gap between the two normally adjacent components (in real steel and many milsim markers).

A previous incarnation of my K-Series, with flip up sights, and a C-Series barrel.

Overall: Milsig K-Series markers are the staple of the mag-fed Canadian market, and provide a great milsim package. Those familiar with Tippmann markers will have no trouble in maintaining a K-Series. There are small mechanical issues that pop up some of the time that can be solved by a trip to the Milsig Forums, or giving Milsig a call at their toll free number: 1-877-764-5744 (PST). By buying a low end Milsig, you give yourself the chance to make it your own, and their are millions of configurable possibilities out there.

Tuesday, April 27, 2010

One Shepherd

If you've got a penchant for military simulation and some cash to burn, you may want to take a look at One Shepherd. The method of choice for their simulations and training is MILES (Multiple Integrated Laser Engagement System), a popular choice amongst militaries around the world, as it supplements actual firearms firing blank ammunition to create an accurate laser combat system.


Participants bring much of the field gear required themselves, and are supplied by One Shepherd with a MILES system, night vision, smoke grenades, communications and more. Simulations run anywhere from 8 hours to a matter of days, and cater to milsim gamers, law enforcement, teambuilding or general recreation. There are also training services available, and pricing ranges from $150 to about $800 USD.

Sunday, April 25, 2010

May Theme Weeks


With the last week of April upon us, now is the last time for any suggestions/requests for the theme weeks in may.

As a refresher:
  • 1st week is Gear Week (any milsim/tactical/paintball/general use gear you can think of)
  • 2nd week is Camouflage Week (expect a couple of camouflage patterns you've never seen before)
  • 3rd week is Scenario Week (tanks, castles and D-Day oh my)
  • 4th week is Beginner's Week (everything anyone would need to get started in milsim paintball or paintball in general)
If you're reading this and have a product that you make/endorse, this would be a great time to get it reviewed/detailed. 

To contact me, leave a comment here, message me on Facebook, or email me at: Connor@Greyops.net

Saturday, April 24, 2010

Canadian Media's Take on Replica Firearms


This piece aired over a year ago, but I hadn't seen it till now. It provides an insight into the Canadian media's view of what they term "fake guns". Featured around the 8 minute mark is a cool (although CBC would lead you to believe otherwise) organization called the Fighting Arts Collective.

Here's another quick video on them, taken from another Canadian media outlet:

Thursday, April 22, 2010

Milsim Cola

To what extent are you willing to live a milsim lifestyle? An "Energizing blend of B-vitamins and our specially formulated combination of taurine, guarana, [and] ginseng", the THOR Tactical Energy drink has just been released by THOR Global Defense Group. A fun marketing tool, I would consider picking some of these up, but the minimum order is a 24 can case... anyone in Ottawa want in on an order?

Paintball Laws in Portugal


While many countries have their struggles with paintball due to various laws and regulations, few have it as bad as Portugal. Andre Faria, former president of Paintugal, was kind enough to elaborate on the situation for me.

As of 2006, paintball markers were not mentioned in any manner in Portuguese law, meaning that it was up to law enforcement officers to decide what to do when they came across a paintball marker. This large grey area posed a danger to any paintball player. By mid year, there were new laws in place detailing varieties of firearms, but paintball markers were once again not mentioned. This meant that any paintball marker could be considered to be an illegal device. This put businesses, fields, tournaments, players and the sport itself in jeopardy. As a result, Paintugal began a petition to legitimize paintball.


Matters got worse in 2008, when a rise in violent gun crimes and media pressure prompted the government to place restrictive paintball laws in place. Players then required permits to own paintball markers, marker rentals were banned, selling without a gun permit was banned, gun safes were required to house paintball markers, special permits for every marker on the market, and operational velocities were reduced to 100fps. Paintugal stepped up to the plate and rectified the situation by meeting with the Government and the Group of the Assembly of the Republic. The result of these meetings was the exclusion of paintball markers from gun laws.


In 2009, police seized 2 trucks of paintball markers and paint grenades from Estratego Major European Wholesale. In an act of good will, the Police department was invited to the biggest Iberian game of the year. Their response being that anything that they saw that looked like a real firearm would be seized, and anyone touted such a marker would incur a $500 fee. The reason for these seizures was given as the markers being subject to the following paragraph of Portuguese law:

(Paraphrased)

Everything that looks like a gun that fires "hydrosoluble projectiles", is illegal if:
- The stock and barrel tip are not painted with a fluorescent colour
- The owner is not a registered member of a Sport Promoting Association, recognized by the Ministry of Sports and the police
- They are sold in a location not equipped with a firearms permit or a gun safe/vault

Example of a legal paint scheme on a T8.

Paintugal disagrees with this legal technicality, and through cooperation and the securing of a Sport Promoting Association title they wish to exclude the above paragraph from Portuguse law. Members of Paintugal can be seen in many different milsim forums and other online venues. Make your support known to these upstanding individuals, and help them legitimize the sport they love.

A very special thanks to Andre and Luis.

First Aid: Splinting


This is the second post in a series of First Aid posts. At any paintball game/event there should always be several people who have first aid skills, and they should be reasonably prepared to deal with first aid situations. That being said, there isn't a whole lot out there to inform the paintball community on what to do in an emergency situation. Since writing my first article on Insta Glucose, I've seen a lot of searches for "Paintball First Aid" etc. redirecting to Grey Ops, so there must be a demand for it.

Splinting is an invaluable tool that requires neither advanced knowledge nor specialized tools. In the middle of the woods, you won't have any fancy pre-made splints, and will have to rely on whatever is at hand. Splints are used to immobilize broken body parts, so as to prevent further injury to the location. Such injuries are common in any activity where there is physical activity with varied terrain (such as your typical paintball field).

Choosing the splint itself is as easy as finding any oblong solid object, this can include:
  • Sticks/branch
  • Paintball barrels
  • Paintball markers
  • Paintball pod
  • Barrel swab
To tie the splint you can use:
  • Cloth
  • Belts
  • Rope
  • Paracord
  • Bandanas
How to splint:
  1. The one thing you should keep in mind during the entire process is that you want to reduce any movement of the injured location to a minimum. So begin by leaving the injured location where it is if possible.
  2. Take the splint and lay it alongside the injured location. Ensure that the injury is away from either end of the splint.
  3. Tie the splint with the cloth (or whatever you have) above and below the injury as shown above. You want to make sure you're tying it tight enough to immobilize the location as best you can, but not tight enough to block circulation. If anything around the injury appears swollen or pale, or if the injured person complains about the splint itself hurting, it is probably too tight. If you know how, check for signs of circulation above and below the location of injury/splint frequently.
  4. If it's available, and if the skin isn't broken, apply ice or something cold the injured area to reduce swelling.
  5. Ensure that the injured person receives medical care as soon as possible.
Once again, it's important that the location of injury remained immobilized. Unless the person's life is in immediate danger from other causes, it is best to wait for professional help to arrive. There is no reason that anyone should be unable to splint someone, it's an easy skill that can be performed anywhere.

As with any injury, if you believe it to be serious, contact your local emergency medical services as quickly as possible (i.e. before you do anything else). It's always better to phone for a false alarm than risk the alternative.

Wednesday, April 21, 2010

Tiberius Arms First Strike Information Compendium

Even though they've been out for a while, there are still tonnes of questions floating around concerning Tiberius Arms' First Strike rounds. I think this is mainly because the information out there hasn't been publicized, so I'll try to rectify that as best I can.

What is it?

Touted as being 25X more accurate and having twice the range of a typical paintball. It is a self-rifling .68 caliber finned paintball, available in white and blue (harder to find) fill.

How much does it cost?

Here in Canada, prices for a single 8 round tube of First Strikes run anywhere from $7 CDN to $10 CDN. That puts the rough cost at $1 per shot. That being said, these aren't mean for 200 round hoppers, and the very nature of the paintballs means they are used much more conservatively. I have seen very few people run solely First Strike markers (although there are some), and there are many players that view them as a novelty item. All that being said, there are new bulk packages of First Strikes that are already rolling out, greatly reducing the price of the rounds.


Where can I use them?

Many paintball fields do not allow the use of First Strike rounds, as they are still new on the market, and not completely trusted yet. I know for a fact that CQB 2 allows the use of First Strike, but only in a limited fashion. If you're unsure if your field would allow the use of them, phone them up. If they don't, it's possible that they just haven't seen them used before, so bring a tube or two out to them to try.

Do they work?

From what I've seen, yes. While the supposed spin that the fins create has yet to be qualitatively shown to me (see below), the rounds are definitely more accurate and precise than a typical paintball. On top of that, the range of First Strikes is much greater than that of a regular paintball.


Video created by Punkworks.

Is it environmentally friendly?

While there is no evidence to say that it is environmentally harmful, First Strike rounds have been shown to not degrade under normal outdoor conditions. Watch the videos below by LordOdin:





This test's last update was seen on the 285th day of the experiment, and it remains to be seen when or if the First Strikes will degrade. That being said, you'd have to have a lot of money to spend for First Strike rounds to accumulate into any substantial amount of waste.

Is it safe?

Luckily, LordOdin has tested this as well! Because his series on First Strike safety is so large, I have created a video playlist containing all the relevant videos:



What markers can use First Strikes?

Well, as of today:
  • Tiberius T8.1 or T8 with First Strike Conversion Kit
  • Tiberius T9.1 or T9 with First Strike Conversion Kit
  • Tiberius T4
  • Goblin Solo
  • A bevy of personally modded bolt action/breech fed markers
Should I buy the First Strike Conversion Kit for my existing Tiberius marker?

I think this is a big mistake. Many people have reported minor issues with their converted markers on various forums, and the price for a first strike ready T8.1 is roughly $200, while a conversion kit for a T8 is almost the same price (roughly $150). The T9.1 is significantly more expensive than a conversion kit so it may make more sense to convert a T9, but the new T9.1's have many more options, including a rear ASA, that will not be found on a converted T9.

What do they taste like?

Disappointingly, no one has eaten a First Strike yet, or anyone that did has remained silent about it. Although, given their resilient and brittle nature, it might be a risk to whomever tries it.

If there's anything I missed, let me know and I'll post it up. A special thanks goes out to Lawrence for this post.

Tuesday, April 20, 2010

Milsim Paintball SWAT Video

While perusing Youtube, I came across this little gem:
(For those of you with shorter attention spans, there is a shorter video below as well)

Shorter Video:

Monday, April 19, 2010

Ugly Milsim Markers 2 - Back with a Vengeance

Just when you thought it was safe to go back in the water...

My own "milsim" creation, I like to call it The Ogre.

Typically, one tries to learn from others' mistakes. Some in the paintball industry are apparently still trying to grasp this concept. So, without further ado, I present the continuation of my little hall of shame.

Case 4: The BT SA-17


Until this little monstrosity popped up, I thought that BT knew what it took to make a decent looking milsim/woodsball marker on a budget. Ariakon pulls off a much better look, given the same format, without even trying.

Case 5: The Angel AR:K

Some selling points for this "milsim" marker include (and I quote): 
  • All new color OLED circuit board with text available in different languages 
  • Unsurpassed fire power (where permitted)
Now to be fair, I suppose you could always change the language on the board to Arabic and consider it an OPFOR weapon? As for the "unsurpassed fire power (where permitted)", well your guess is as good as mine. Perhaps it is deadly in its powers of incapacitating bewilderment.

For the previously published first installment of ugly milsim markers, click here.

Sunday, April 18, 2010

Milsig MSG MOLLE Hydration Vest Review

In Grey Ops's first guest review, Mike takes a look at Milsig's new MSG MOLLE Hydration Vest!



As Mike said, this is the first third party review of any portion of the Milsig Solid Gear line on Youtube, and if you have any questions just leave them in the comment section below.

Tiberius T9.1 Pictures

A big thanks to Starscream who supplied me with these pictures of his T9.1!

Pimped Out.

View of On/Off knob on ASA.

View of ASA port.

Starscream says that the buffer tube is heavy, but appears solidly 
built (as compared to the T9 buffer tube).

Friday, April 16, 2010

Tiberius T9.1 Released


Well, it's official. The T9.1 is now released to the public! Contact your local Tiberius dealer to purchase one, and check out this page for more information.

Milsim Corps


Wow, where to start. I recently had conversation with Richard Brea about his creation, MilSim Corps, and I was blown away. Before I discuss my thoughts, let me outline the organization.

Name: Milsim Corps. Some have been misled as to what the term MilSim Corps stands for. The MilSim in the name refers to how the organization utilizes simulated military ranks, it doesn't necessarily mean an enforcement or promotion of strictly milsim markers/attire/strategies etc.

Team: Richard and James Brea.

Basics: MilSim Corps is a scenario paintball league with the goal of creating a risk-free, easily accessible, membership based means of bringing scenario teams together in a competitive atmosphere. At its most basic it is a league that pits teams of 5-7 players against each other at Milsim Corps affiliated fields (of which there are 32). Every year, Milsim Corps will create a single large scenario. This mission is split into 6 seperate missions, with teams playing one mission a month. This mission is split into three half hour games. The goal is to have teams close enough to an affiliated field that travel will not be any inconvenience.


If you want to get a good grasp of what Milsim Corps is all about, keep in mind the analogy that Richard outlined to me, and that is a softball league. So on that note, let's get down to the details...

Membership and Registration: Membership is on an individual basis. That is to say, teams don't have to pay anything, but every member of the team will have to be a member of Milsim Corps. Much like a softball league. The cost of membership is $50.00 a year. But, this year, you can try out the league for free. You may register your team online, or you can email your team name to Milsim Corps and they will reply with your team I.D. number. If your do choose to register as a member this year, you will automatically go to the regional league tournament (more about this later). Once you're all set, you can look up the field list, find out what mission you need to play, call the local field, and set up your game. Included in the membership are custom dog tags and a Milsim Corps I.D. card.

Statistics Tracking: Your member I.D. will stay with you through your stay in the league, and will have all your statistics attributed to it. After each game, affiliated fields will send in the stats to Milsim Corps, and you will be able to have a detailed look at them online.


Missions: Teams will never have to play the same mission twice, and you won't be seeing any vanilla capture the flag scenarios. Teams will have designated roles in missions. Team leaders will get additional points for winning games, Snipers will be given a certain number of differently coloured balls to eliminate designated non-human targets, and demolition members will place functioning paint mines on objectives to eliminate them. Scoring will be worked out by an armband system. Players will wear designated arm bands and hand them in to refs once eliminated, and are tabulated at the end of matches to determine scoring. Medics will be given orange armbands to revive players during gameplay, which allows medic scoring to be tabulated as well. This system makes stats tracking zero effort for refs and players.


Rank: The more missions you survive without elimination, the more ranks you gain. The more you do within a specific role, the greater your specialization rank in that role becomes.

Sponsors: It is Milsim Corps' goal to have full sponsors for teams that do well. That doesn't mean just 10% off equipment from the sponsor, but sponsors paying for membership registration or even paying members to play in the league. Currently, RAP4 is a sponsor of Milsim Corps, and you can expect them to take an active role in the league.


At this point, field owners out there are probably asking, what's in it for me? Why is this a safe business venture for me? Well...

  • There are no real fees associated with being a field. There is a small one time start up package you can purchase from Milsim Corps that contains everything you need.
  • No construction requirements.
  • You charge your regular walk on fee (if you have one) and your regular paint prices.
  • Players keep coming back to your field to play, generating revenue every time they play a mission.
  • Fields associated with Milsim Corps are already seeing increased revenue.

Why should you participate?

  • You do not need a membership this year, why wouldn't you play?
  • Regional and national competitions.
  • A league field will always be close to home.
  • Exciting missions that are cohesive, linking together into a year long scenario.
  • A network of scenario teams in a competitive atmosphere.
For now, Milsim Corps is based solely in the United States. However if you live in Canada, the UK, Ireland, South Africa, Brazil or Malaysia, you can expect Milsim Corps to be coming to you in the future. Every country will have its own league, with its own website/stats etc.


I have to say, I'm enamored with almost every aspect of this league. There is no risk or associated cost to field owners, so there is no reason not to be associated with the league. Players can try the system for free this year, and if you don't like it, there's no loss. If you do like it, you can automatically participate in the regional matches. If you want to know more, email me or contact Milsim Corps.

To become a member click here.
To register your team, register your field, request a field to be registered, or become a sponsor, email Milsim Corps here: info@milsimcorps.com.

Thursday, April 15, 2010

Marker of the Week- Week 4

This week:


TSG-1 Terminator

Built to look like a PSG-1, the TSG-1 Terminator is made by Rusty, and is based around an AT10 paintball marker.

Specs:
  • PSG-1 scope
  • AT10 internals
  • 23" barrel
  • Airsoft PSG-1 shell
Picture from Paintball Zone

I don't have any build pictures, but you can check the marker's page for more pictures.

First Aid: Oral Glucose Gel - Insta-glucose


This is the first post in a series of First Aid posts. At any paintball game/event there should always be several people who have first aid skills, and they should be reasonably prepared to deal with first aid situations. That being said, there isn't a whole lot out there to inform the paintball community on what to do in an emergency situation.

Today, the focus is on oral glucose gel, which is used to treat low blood sugar (diabetics, hypoglycemics). While recently dealing with a diabetic emergency, I was shocked to learn that the person whom I was treating had never heard of Insta-glucose (a brand of oral glucose gel), or oral glucose gel at all. This person was unprepared to deal with their diabetic emergency and had no immediate means of raising their blood sugar. Upon administration of the Insta-glucose, they immediately felt better, and went from being barely able to move to feeling great within the span of a couple of minutes.

Insta-glucose is readily available to the public, relatively cheap, and works wonders. If you're putting together a first aid kit, make sure some kind of oral glucose gel makes it in there. Paintball can be exhaustive and exciting, possibly leading to someone having low blood sugar, and failing to react in a timely manner to it. Administering the gel is as easy as having the person with low blood sugar squeeze the tube into their mouth. I'm told it tastes like cherry.

Jihadi Flavour Paintball


A police informant in the Toronto 18 case stated in a recent hearing, "Paintball was a substitute for combat with a jihadi flavour. It was paintball with Muslim combatants,"  according to CBC news. "Combatants" refers to some members of the alleged terrorist cell that was raided in the summer of 2006. Full story here.

Wednesday, April 14, 2010

Marker Vs. Gun


As heated as the real steel "Clip vs. Magazine" debate is at times, you need not look far on many paintball forums to stumble across a "Marker vs. Gun" discussion. The matter of contention is, "What should paintball-launching devices be referred to as?"

Here's a brief rundown of the sides:

Pro "Marker": The use of the term "gun" encourages paintball's negative association with firearms and jeopardizes paintball's image in the public eye. More players and parents will be encouraged to support paintball if a word like "marker" is attributed to paintball devices. Saying "marker" instead of "gun" avoids the seizure of paintball devices, and eliminates the risk of any authority reacting to the word "gun".

Pro "Gun": Saying "marker" gives into modern day political correctness. It's superfluous to use a term such as "marker" when many paintball devices are made to look like and even function like real firearms. The most instinctual way of referring to a paintball device is as a "gun", and you must go out of your way to refer to it as a "marker".

Personally, I tend to use "marker" around those that do not play paintball, and "gun" in a casual paintball atmosphere. I believe that "marker" has its place, especially in publicly published media.

What do you say? Why?

Tuesday, April 13, 2010

Fort Henry Paintball Tournament


Tag line: "Beautiful sunny afternoon by the water…..suddenly your slumber is interrupted by guns a- blazing… paintballs flying overhead…..mud on your face ….adrenaline all around you … and last but not least… your armed enemy in hot pursuit… Welcome to the First ever Taking the Fort Tournament at Fort Henry!"

Excited? I know I am. I don't have all the details yet, but I'll be sure to post them up as soon as I get them. I can email anyone the registration form upon request, or you can contact Will Baird at (613) 542-7388, Ext. 205 or FHSpecialEvents@forthenry.com

Now I just need to make a flintlock rifle...

Monday, April 12, 2010

Paintball Risers - Tiberius Arms and Killjoy Industries

Because of the relatively low velocities of paintballs when compared to other projectiles, they experience a large arc in their trajectory at typical engagement ranges. This renders many traditional aiming accessories almost completely useless, as the user is often unable to sight-in the scope/red dot etc. to an appropriate engagement range.

The solution to this problem is the use of risers with adjustable pitch.


Killjoy Industries currently sells such a riser, originally designed by LordOdin (who has several interesting Youtube videos that are worth watching). 


In the near future, Tiberius Arms will be selling an adjustable riser as well, which will complement their new First Strike-ready T9.1 very nicely.

Modern Warfare Tribute Video



While undeniably nerdy, this low budget ($209.42) fan tribute is a fun and well executed film. It was shot in Minnesota, and its continuation will be released soon.

Saturday, April 10, 2010

Krav Maga


Krav Maga (Hebrew for "contact combat") is an Israeli fighting system, devised in the 1940s by the late Imi Lichtenfeld. Adopted by numerous law enforcement agencies and militaries around the world in official and unofficial forms, it focuses on neutralizing threats as quickly and effectively as possible. To achieve this level of effectiveness, it borrows from numerous established marshal arts.

Brief Instructional Video

(Note that this is not an appropriate response when someone tries to surrender you in paintball...)

As previously stated, I have been looking for ways to spend my time in the near future, and will be trying Krav Maga next week. If anyone in the Ottawa area wishes to come out with me, please visit the Krav Maga Ottawa website and let me know.

1 Million FPS Bullet Impacts

As a slow motion video aficionado, I've seen my fair share of slow motion bullet impacts on film. The artistry of said videos range from mundane to spectacular. The following video lies on the extreme end of the latter, and needs to be seen to be believed. Enjoy.



If you stopped watching before the end, go back. It gets progressively more spectacular as time goes on.

Friday, April 9, 2010

Flasc Paintball Barrel Kit


With the quasi-demise of Smart Parts, a barrel kit vacuum has been created in the industry. Enter Flasc Paintball. These guys are serious about the science of paintball, and they have done exhaustive testing to create the optimal barrel kit. 

Milsim Barrel Kit Intro Video


With competitive pricing, a ridiculous number of options, overboring kits, underboring kits and a great business model (and they're Canadian!), these guys are going far. Get in early, and check out Flasc Paintball's Online Store.

Thursday, April 8, 2010

Marker of the Week - Week 3

This week:

Scenario Dreams Minigun

While not exactly a milsim marker, as there are no man-portable miniguns in real life, Scenario Dreams' creation is legendary. Its latest incarnation was featured in a recent episode of the Wolf's Den

Specs: 
  • Rotating barrels
  • Chain driven
  • Hopper fed
  • It's a friggin' minigun

(I assume muzzle flash is added in the video editing process)

Inspiration?

For build pictures, click here.

RCMP to use MP5s on Parliament Hill

Photo taken from HK USA

As reported by CBC, the Mounties will soon be using HK MP5s on Parliament hill. Read the full article here, watch the video here, and participate in a poll here.

Wednesday, April 7, 2010

Grey Ops in May


May looks like it will hold nothing for me but part-time work, paintball and blogging, so I've decided to make it a theme month of sorts for Grey Ops.


The first week of May will be Gear Week, focusing on handy or fun gear in general (vests, knives, EDC, paintball gear items etc.)


The second week will be Camouflage Week, showcasing many different kinds of camo, their history, and general camouflage related material.

(Photo taken from Pain 4 Glory)

The third week will be Scenario Week, looking at scenario paintball gear, events, tanks and more.


Finally, the last week of May will be Beginner's Week, where I'll try and create a compendium of knowledge for new or prospective paintball and milsim paintball players.

I have a lot of ideas, but still need more, so tell me what you want to see! Have you just bought a great little doodad that you think people should know about? Have you chronicled the creation of your own paintball tank? Are you new to paintball and have a load of questions to be answered?

Feel free to send me an email, leave a comment below, or track me down on a paintball forum.